PER SHOT
Pistol
25 → 160
- Damage states
- 13
- Full ladder cost
- $26,855
- Extended mag
- 10 → 17
Compare every verified weapon in How to Fish, see what becomes available on each island, plan the next confirmed damage upgrade, and check the attachments needed for Fully Equipped.
This guide does not publish DPS or a made-up “best” gun while fire rate, reload time, pellet count, recoil, range, and per-Boss matchups remain unresolved.
RUN FINDER
Choose your guide progress and budget. A single winner appears only when verified data can support the ranking; otherwise you get an honest shortlist.
PROGRESSION DECISIONS
These cards show what newly becomes available and the verified facts that matter before switching. They do not turn incomplete combat data into an absolute tier ranking.
ISLAND 1
Brass Knuckles
$24
Damage ladder not confirmed
Knife
$45
Damage ladder not confirmed
Only the two confirmed melee purchases are available here; no verified damage ladder exists for either one.
2 TOTAL OPTIONS PRESENT
ISLAND 2
Pistol
$50
25 → 160 DMG
Shotgun
$150
3 → 28 DMG / pellet
Dynamite
$25
Damage ladder not confirmed
Pistol and Shotgun are the first firearms, while Dynamite is a separate explosive option. Shotgun damage is recorded per pellet.
5 TOTAL OPTIONS PRESENT
ISLAND 3
SMG
$650
24 → 70 DMG
SMG becomes available for $650 with 24 base damage and a 30-round confirmed magazine.
6 TOTAL OPTIONS PRESENT
ISLAND 4
Sniper Rifle
$3,800
200 → 500 DMG
Sniper Rifle becomes available for $3,800 with the highest confirmed single-projectile base damage at this stage.
7 TOTAL OPTIONS PRESENT
ISLAND 5
Assault Rifle
$20,000
40 → 100 DMG
Assault Rifle becomes available for $20,000, but it is not required by any decoded main-progression step.
8 TOTAL OPTIONS PRESENT
8 VERIFIED WEAPONS
“Available on island” means the weapon is present for purchase in that island’s verified scene data. It does not read your game save.
8 WEAPONS
melee · Lighthouse
$24
melee · Lighthouse
$45
firearm · Forest
$50
firearm · Forest
$150
explosive · Forest
$25
firearm · Desert
$650
firearm · Rocks
$3,800
firearm · Volcano
$20,000
EVIDENCE BEFORE RANKINGS
An honest overall S/A/B list is not publishable from the current verified fields. Damage alone cannot establish the best weapon, and Shotgun states are measured per pellet.
WHAT YOU CAN RELIABLY COMPARE NOW
Price · unlock stage · damage ladders · magazine upgrades
Use the table and finder for those decisions. Rankings will only be added when combat timing and handling fields are verified.
BOSS PREPARATION
Verified per-Boss matchups do not exist yet. This table answers the narrower factual question: which weapons are confirmed present for purchase on that Boss’s island?
| Boss | Island | Confirmed options present | Guide |
|---|---|---|---|
| Spider Crab | Lighthouse | Brass Knuckles · Knife | Boss guide → |
| Giant Piranha | Forest | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite | Boss guide → |
| Pufferfish | Desert | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG | Boss guide → |
| Tuna | Rocks | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle | Boss guide → |
| Albatross | Rocks | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle | Boss guide → |
| Bowhead Whale | Volcano | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle · Assault Rifle | Boss guide → |
| Mutated Bowhead Whale | Volcano | Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle · Assault Rifle | Boss guide → |
LIGHTHOUSE
Brass Knuckles · Knife
Boss guide →FOREST
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite
Boss guide →DESERT
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG
Boss guide →ROCKS
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle
Boss guide →ROCKS
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle
Boss guide →VOLCANO
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle · Assault Rifle
Boss guide →VOLCANO
Brass Knuckles · Knife · Pistol · Shotgun · Dynamite · SMG · Sniper Rifle · Assault Rifle
Boss guide →13 DAMAGE STATES
Five firearms have complete verified damage-state and state-cost ladders. Shotgun values remain per pellet, so they are not compared directly with single-projectile damage.
PER SHOT
25 → 160
PER PELLET
3 → 28
PER SHOT
24 → 70
PER SHOT
200 → 500
PER SHOT
40 → 100
UPGRADE PLANNER
This planner follows the verified sequential damage ladder. It does not claim that damage is always better value than an attachment or a new weapon.
EQUIPMENT SLOTS
Fully Equipped requires all four slots on one weapon. Prices are shown only where the current production data confirms them.
SLOT 1
Extended Mag
Price unconfirmed
Increases magazine capacity
Present from Lighthouse
SLOT 2
Laser Sight
Price unconfirmed
Shows where the weapon points and helps hipfire
Present from Forest
SLOT 3
Red Dot Sight
Price unconfirmed
Helps aiming at targets
Present from Desert
Sniper Scope
$1,300
Helps aiming at distant targets
Present from Rocks
SLOT 4
Compensator
Price unconfirmed
Moderately reduces recoil
Present from Desert
Suppressor
$8,000
Significantly reduces recoil
Present from Rocks
EQUIPMENT ACHIEVEMENT
Fill magazine, laser, optic, and muzzle slots on the same weapon.
Open achievement guide →
TIMED COMBAT
The confirmed condition is a Boss kill within 10 seconds. No specific weapon setup is claimed.
Open achievement guide →
NO-WEAPON CHALLENGE
This final-Boss challenge requires bare hands, so normal weapon advice does not apply.
Open achievement guide →
AVAILABILITY CHECK
Check a weapon against the island you marked in this guide. This reflects guide progress and verified shop presence—not a live connection to your save.