GUIDE VERDICT
Compare before buying
SMG costs $650 from Desert and has a confirmed 24 → 70 per-shot damage ladder plus a 30 → 40 magazine path.
SMG becomes available from Desert for $650. Its verified damage ladder runs from 24 to 70 per-shot damage.
ACQUISITION
Reach Desert, then look for the confirmed SMG purchase and have $650 available. The exact vendor interaction and any additional shop-state requirement are not mapped yet.
Reach Desert.
Have $650 available.
Check the weapon seller or purchase interaction on that island.
BUYING DECISION
GUIDE VERDICT
SMG costs $650 from Desert and has a confirmed 24 → 70 per-shot damage ladder plus a 30 → 40 magazine path.
BUY IF
You value the confirmed 30-round base magazine and can afford the Desert purchase.
WAIT IF
You are choosing on fire rate or DPS alone; neither value is verified in the current production data.
This verdict uses only verified price, unlock stage, damage states and magazine data. It is not an overall combat rating.
VERIFIED DATA ONLY
What is not confirmed
Fire rate, reload duration, recoil, projectile velocity, range, and sustained DPS are not confirmed.
13 VERIFIED DAMAGE STATES
Upgrade costs are sequential. The planner adds every state between your current damage and target damage.
| State | Damage | Cost from previous | Unit |
|---|---|---|---|
| Base | 24 | — | per shot |
| Upgrade 1 | 25 | $32 | per shot |
| Upgrade 2 | 26 | $64 | per shot |
| Upgrade 3 | 27 | $128 | per shot |
| Upgrade 4 | 28 | $180 | per shot |
| Upgrade 5 | 29 | $240 | per shot |
| Upgrade 6 | 30 | $375 | per shot |
| Upgrade 7 | 32 | $1,500 | per shot |
| Upgrade 8 | 35 | $1,800 | per shot |
| Upgrade 9 | 36 | $2,200 | per shot |
| Upgrade 10 | 45 | $3,400 | per shot |
| Upgrade 11 | 60 | $4,850 | per shot |
| Upgrade 12 | 70 | $6,700 | per shot |
This compares confirmed damage costs only. It cannot rank damage against attachments or handling stats that are not mapped.
CLOSEST USEFUL COMPARISON
SMG damage is per shot while Shotgun damage is per pellet; fire rate and pellet count remain unresolved.
| Verified fact | SMG | Shotgun |
|---|---|---|
| Price | $650 | $150 |
| First available | Desert | Forest |
| Damage | 24 → 70 per shot | 3 → 28 per pellet |
| Magazine | 30 → 40 | Not confirmed |
Choose SMG when the confirmed 30-round magazine and single-projectile damage ladder fit your decision.
Compare Shotgun when lower purchase price and its distinct per-pellet model matter more.
BOSS USE: EVIDENCE BOUNDARY
The production data confirms when this weapon becomes available, but not weapon-to-Boss performance ratings. These are only the required Boss routes available from that stage onward.
LONG-TERM DECISION
Reassess at Rocks when Sniper Rifle becomes available. The two weapons serve different verified stat profiles, so no automatic replacement is claimed.
CONFIRMED ATTACHMENT DATA
SMG has a confirmed Extended Magazine path from 30 to 40 rounds for $320. Compatibility for the other Fully Equipped slots is not fully mapped.
Fully Equipped achievement guide →TROUBLESHOOTING
Confirm you reached Desert, then re-check the island seller interaction. The exact vendor-state trigger is not yet mapped.
Select your current damage state in the planner. Costs are sequential and exclude the original $650 purchase.
Do not assume every weapon supports all four Fully Equipped slots. Exact compatibility is still being checked.
Unknown fire rate, reload, pellet count, range, recoil and DPS values are deliberately omitted rather than estimated.