360 ROUTE
360 No Scope + One Shot + Headshot + Fly Fishing
- 1.360
- 2.No Scope
- 3.One Shot One Kill
- 4.Headshot
- 5.Fly Fishing
Result: 7.03125×
Killscore multiplies compatible bonuses active on the same qualifying kill. Build five other bonuses to activate Impressive ×2 automatically, or check the exact action rules when a trick does not register.
CORE MECHANIC
Killscore is a multiplier, not a points bar in the verified production model. Each compatible bonus contributes a multiplier to the same qualifying kill.
Prepare the creature and the conditions your planned actions require.
Actions must satisfy their own timing, distance, damage, or state rule.
Scope, distance, and aerial categories each have mutually exclusive choices.
The three-second window contributes only its single matching rung.
Five other bonuses activate Impressive; zero style bonuses activate Noob Kill.
Compatible multipliers are multiplied for the qualifying kill and value relation.
Do not add the displayed numbers.
For example, 360 ×1.5 and No Scope ×1.2 produce 1.8× because the active bonuses multiply.
ACTION REFERENCE
Every number below comes from the current production rule set. Conditions are facts; this table does not assign invented difficulty ratings.
At least 5 other kill bonuses are active on the same kill.
Automatic at 5 others
Detect at least ~320° rotation and score the kill within the recent rotation window.
Compatible unless another condition prevents it
Receiving player did not previously hit the creature and it is below 30% HP.
Compatible unless another condition prevents it
Killing hit is a headshot.
Compatible unless another condition prevents it
Killing shot uses the final round in the current magazine.
Compatible unless another condition prevents it
Creature is killed with one shot.
Compatible unless another condition prevents it
Killing damage exceeds remaining HP by more than the configured overkill threshold; excluded for bosses.
Compatible unless another condition prevents it
Target is flagged as endangered.
Compatible unless another condition prevents it
More than 5 shots have been fired during the fight.
Compatible unless another condition prevents it
At least 0.25 s since last ADS; takes priority over Quick Scope.
Exclusive: Quick Scope
Kill within the quick-scope grace window after ADS.
Exclusive: No Scope
Kill from more than 25 world units away.
Exclusive: Point Blank
Kill from less than 2 world units away.
Exclusive: Longshot
Both player and creature are aerial.
Exclusive: Aerial, Fly Fishing
Player is aerial.
Exclusive: Dogfight, Fly Fishing
Creature is aerial.
Exclusive: Dogfight, Aerial
Killing blow is melee.
Compatible unless another condition prevents it
Killing blow is explosion damage.
Compatible unless another condition prevents it
Activates only when no other kill bonus is active.
Fallback only
VERIFIED MULTIPLIER BUILDER
Select only actions you can qualify on the same kill. Compatible bonuses multiply; Impressive activates automatically after five other active bonuses.
VERIFIED 5× PRESETS
RELIABLE VERIFIED COMBINATIONS
These are rule-valid combinations, not promises that every target or weapon can satisfy every condition. Prepare all five actions before the killing blow so Impressive activates.
360 ROUTE
Result: 7.03125×
CONTROLLED FINAL-HIT ROUTE
Result: 6.09375×
Why the result jumps above 5×
Once five other bonuses are active, Impressive adds its own ×2 multiplier automatically.
Open the Impressive achievement checklist →FINAL-HIT QUALIFICATION
The production rules do not define one generic “Trick Shot” bonus. They evaluate named conditions such as 360, scope state, distance, aerial state, damage type, and killing-hit properties.
360 NO SCOPE QUICK GUIDE
QUALIFICATION BOUNDARIES
CURRENT EVIDENCE LIMIT
The complete reset table is not yet safe to publish.
The current production data confirms per-kill qualification and the three-second Multikill grace period, but it does not fully map miss, target-change, weapon-switch, timeout, or death reset behavior. Those events are deliberately not labeled Yes or No.
VALUE RELATION
Yes. The confirmed estimate model multiplies base sale value by the Killscore multiplier and cooking multiplier. This preview keeps cooking at ×1 so the Killscore effect stays clear.
Base value × Killscore multiplier × cooking multiplier
Estimated only: exact final sale rounding and complete modifier ordering remain unresolved.
SETUP BOUNDARY
No verified weapon-to-action ranking exists in the current production data. Choose a weapon using confirmed price, damage unit, magazine, and island availability, then match the attempt to the action condition. The guide does not label one gun “best” without fire-rate, handling, and matchup evidence.
Compare verified weapon data →TROUBLESHOOTER
RELATED GUIDES
Track Impressive and open the 360 No Scope guide.
Open guide →
Use the complete fish, cooking, and sale-value calculator.
Open guide →
Compare verified price, damage, magazine, and unlock data.
Open guide →
Choose a target and check its location and lure.
Open guide →